Mech2 Win95 issue - Iron Piston
Posted: Tue Jul 07, 2009 12:10 am
After much looking around, I make this thread to ask about a particular issue I'm encountering. I've no idea what may be causing it so any input will help.
Installed Mech2 31CC Win95. No problems there.
Installed Slug's Mech2 WinXP patch (not MECH2inject, but the installable patch).
Set Mech2.exe to run in 95 compatibility mode.
Everything's been pretty much smooth sailing after that, save for a small bug here or there. Unfortunately, upon reaching the jade falcon mission "Iron Piston" in which you have to eliminate several mechs in a city environment, I have stumbled upon a most annoying bug. Basically, any mech I use, regardless of it's size, will have it's shots fired appear to hit dirt (with the appropriate "hit" effect), making killing the enemy mechs nearly impossible. I think it may be related to the docking bay that you start in, where upon leaving said bay my altimeter showed I was actually below the 0 mark. I've tried changing mechs to a warhammer, marauder, and dire wolf. The warhammer was the most playable for some reason, so it may just be a matter of choosing the right mech, but it is frustrating to have the 100 ton potential and not be able to use the dire wolf.
If anyone else has seen this issue, Win95 version or not, please let me know. I didn't encounter this when I was trying the titanium edition earlier this week, and it's terribly frustrating having that Kell hound battlemaster in my sights when I can't kill it.
Installed Mech2 31CC Win95. No problems there.
Installed Slug's Mech2 WinXP patch (not MECH2inject, but the installable patch).
Set Mech2.exe to run in 95 compatibility mode.
Everything's been pretty much smooth sailing after that, save for a small bug here or there. Unfortunately, upon reaching the jade falcon mission "Iron Piston" in which you have to eliminate several mechs in a city environment, I have stumbled upon a most annoying bug. Basically, any mech I use, regardless of it's size, will have it's shots fired appear to hit dirt (with the appropriate "hit" effect), making killing the enemy mechs nearly impossible. I think it may be related to the docking bay that you start in, where upon leaving said bay my altimeter showed I was actually below the 0 mark. I've tried changing mechs to a warhammer, marauder, and dire wolf. The warhammer was the most playable for some reason, so it may just be a matter of choosing the right mech, but it is frustrating to have the 100 ton potential and not be able to use the dire wolf.
If anyone else has seen this issue, Win95 version or not, please let me know. I didn't encounter this when I was trying the titanium edition earlier this week, and it's terribly frustrating having that Kell hound battlemaster in my sights when I can't kill it.