Mercs 95: 1.06 or 1.1?
Posted: Mon Jun 09, 2008 7:22 am
Hi all,
I'm wondering what version you all recommend playing.
Version 1.1 apparently has "dynamic salvage", which sounds like a cool feature. It also claims to include various bug patches, including stuff that sounds very important. ("Engine type can now be modified in the Mercenaries Commander and
Mercenaries games." -> So without it, I'm stuck with whatever engine was already in any Mech I obtain?)
However, according to this, it also adds a bunch of new bugs. Although, a lot of the stuff on that page seems to be issues across all versions of Mercs, or people complaining about how the computer games differ from the board games. (The latter isn't an issue for me.)
If I go for 1.1, I'm also interested in some tips on how to maximize my salvage. I know getting head shots is the best way to win a whole Mech, but can I also get one by (for example) shooting out one leg, and then destroying the other one after it falls over? Are there any other ways to recover a Mech intact?
BTW, are there any solutions to the bug that keeps me from blowing off the legs of enemies? I played through the game once without the economy mode, and resorted to carrying a few machine guns on my designs to finish off "red" legs that just won't die. Is there a better way?
I'm wondering what version you all recommend playing.
Version 1.1 apparently has "dynamic salvage", which sounds like a cool feature. It also claims to include various bug patches, including stuff that sounds very important. ("Engine type can now be modified in the Mercenaries Commander and
Mercenaries games." -> So without it, I'm stuck with whatever engine was already in any Mech I obtain?)
However, according to this, it also adds a bunch of new bugs. Although, a lot of the stuff on that page seems to be issues across all versions of Mercs, or people complaining about how the computer games differ from the board games. (The latter isn't an issue for me.)
If I go for 1.1, I'm also interested in some tips on how to maximize my salvage. I know getting head shots is the best way to win a whole Mech, but can I also get one by (for example) shooting out one leg, and then destroying the other one after it falls over? Are there any other ways to recover a Mech intact?
BTW, are there any solutions to the bug that keeps me from blowing off the legs of enemies? I played through the game once without the economy mode, and resorted to carrying a few machine guns on my designs to finish off "red" legs that just won't die. Is there a better way?