Armaments Division - Reworked Classes
Posted: Wed May 21, 2008 5:14 pm
I know there are quite a few requests for a new class system that was updated to todays standards, so I figured we could call it (AD - 1)(AD - 2) etc...
I will start the rework here and you guys can argue for changes or suggest a different set...
For the sake of simplicity I only make modifications on the non used classes.
C-3 and C-5 and C-7 were removed as no one ever played it.
I will start the rework here and you guys can argue for changes or suggest a different set...
For the sake of simplicity I only make modifications on the non used classes.
C-3 and C-5 and C-7 were removed as no one ever played it.
- (AD - 0) (Classic) No Weapons, DFA's only
(AD - 1) (Classic) Lasers and PPC's
(AD - 2) (Classic) Stock Mechs
(AD - 3) Two Missile Racks with two tons of ammo,
(optionaly)One AC/LBX Max with 3 tons of ammo,
(optionaly)Up to 5 Machine guns with 2 tons of ammo each,
No Medium Lasers or Medium Pulse
(optionaly)Use unlimited large and small pulse or er or PPC's.
(AD - 4) (Classic) Two Missile Racks with two tons of ammo max,
Two ac's max with 2 tons of ammo,
Unlimited machine guns w/2 tons of ammo and unlimited lasers
(AD - 5) Two Missile Racks with two tons of ammo,
(optionaly) 3 AC's max with 2 tons of ammo, no AC 10's LBX 10 OK,
(optionaly) 2 Large Lasers or 3 Medium Pulse,
(optionaly) No Small lasers or Medium ER
One Guass Rifle with 2 tons of ammo.
(AD - 6) (Classic) Custom mechs
(AD - 7) Small ER lasers and PPC's only
(AD - 8) Small ER Laser's and 1 LBX with 3 tons of ammo max.