MW2: Mercs in DOS - reboot problem
Posted: Tue Nov 09, 2010 7:25 pm
Hi folks,
Great forum, I'm so glad I found an active community for this awesome game!
The problem is when I try to get into combat in any way (Instant action, campaign with either economy or no economy) When the game tries to load up the PC will spontaneously reboot. I've tried this on a couple of PCs that I installed DOS on, same problem. So I'm stuck surfing the UI...
I'm so obsessed with this game I bought a contemporary PC and installed DOS on it to run the MW2 series.
My system specs:
DOS 6.0
MW2 Mercenaries - full retail version (installed the DOS version) 1.0 I think (I've never patched it)
Dell - Pentium 4 (2.8Ghz, yes you read that right)
Nvidia 5600 GPU
2Gb RAM
6Gb HDD
PCI 128 Soundblaster card
Mech2 and GBL both run without issue on this PC
Mercs is the problem.
I can run the game, see the beginning CG movie and get into the UI for the game no problem. When it's time to get into the actual combat, it just reboots!
The problem seems to be the PCI soundcard. It can emulate a DOS soundblaster using a TSR named SBPCI.COM.
I have narrowed it down to the soundcard because if I disable it in Autoexec & Config.sys the game actually runs! But without sound. I really want sound.
I've surfed the web for expertise on the SBPCI utility to no avail. There is a .ini file that supposedly allows you to change the IRQ of the PCI card but whatever I input the utility ignores and uses IRQ 4 at address f000. This IRQ is for the PCI card. It successfully designates IRQ5 & DMA1 for the soundblaster parm that the game sees. The Mercs sound config utility can actually see IRQ5 & DMA1 and can even successfully test it during configuration.
I've used MSD to figure out if there are IRQs or free memory regions I can use and there are but I can't configure SBPCI to listen to me.
The problem seems to be when Mercs tries to display game graphics and use sound at the same time (This happens at all three resolutions in the game) This is stumper since Mech2 and GBL work fine with the same exact hardware.
Has anyone run into the same thing?
Thanks again so much for the great community resource!
Great forum, I'm so glad I found an active community for this awesome game!
The problem is when I try to get into combat in any way (Instant action, campaign with either economy or no economy) When the game tries to load up the PC will spontaneously reboot. I've tried this on a couple of PCs that I installed DOS on, same problem. So I'm stuck surfing the UI...
I'm so obsessed with this game I bought a contemporary PC and installed DOS on it to run the MW2 series.
My system specs:
DOS 6.0
MW2 Mercenaries - full retail version (installed the DOS version) 1.0 I think (I've never patched it)
Dell - Pentium 4 (2.8Ghz, yes you read that right)
Nvidia 5600 GPU
2Gb RAM
6Gb HDD
PCI 128 Soundblaster card
Mech2 and GBL both run without issue on this PC
Mercs is the problem.
I can run the game, see the beginning CG movie and get into the UI for the game no problem. When it's time to get into the actual combat, it just reboots!
The problem seems to be the PCI soundcard. It can emulate a DOS soundblaster using a TSR named SBPCI.COM.
I have narrowed it down to the soundcard because if I disable it in Autoexec & Config.sys the game actually runs! But without sound. I really want sound.
I've surfed the web for expertise on the SBPCI utility to no avail. There is a .ini file that supposedly allows you to change the IRQ of the PCI card but whatever I input the utility ignores and uses IRQ 4 at address f000. This IRQ is for the PCI card. It successfully designates IRQ5 & DMA1 for the soundblaster parm that the game sees. The Mercs sound config utility can actually see IRQ5 & DMA1 and can even successfully test it during configuration.
I've used MSD to figure out if there are IRQs or free memory regions I can use and there are but I can't configure SBPCI to listen to me.
The problem seems to be when Mercs tries to display game graphics and use sound at the same time (This happens at all three resolutions in the game) This is stumper since Mech2 and GBL work fine with the same exact hardware.
Has anyone run into the same thing?
Thanks again so much for the great community resource!