Thanks for replying to my intro guys...
I'm happy to be talking with others very familiar and dedicated to the MW2 series...
(I got some obscure MW2 questions for you guys... Hehe.)
For now, let me satisfy Col. Kell's curiousity with more detail about that MW2:Mercenaries "Desperation" game scenerio.
Along with your computer and the game cd, all you need is a pencil and paper...
(To keep track of some missions, the mechs used and salvaged.)
I guess it's kind of a blend of a Battletech rpg and a MW video game.
Basically, the story sets the goals and the machines you start with...
(In this case, 1Elemental & 2 Battle Suits.)
Using the Instant Action menu, all you input is the suits/mechs your unit is using...
(Of course, you also customise the unit's mechs in the Mech Lab from the salvage gained from each mission/battle...)
The I/A menu randomly selects the enemy mechs, the objectives, terrain/time of day, etc for each mission.
You continue doing missions until one comes up where you must destroy a
Star League Defense Base Complex at one NAV point, (what I call the base that has 4 square towers connected at top by walkways and various buildings within their perimeter) and a dropship at the other NAV point. (In the story, the personal ship of the pirate leaders.)
Once that's done, you have won and the rest of the pirates will leave the planet!
(If you make it that far...)
I'm still testing the difficulty and polishing the story. But, if either of you are game, I'll send the story/brief instructions to you over the next week or so to test it out...
-Bat
