As promised, here are some notes on the structure of the MTBL chunk: http://mw2.jjaro.net/mtbl.h There are a couple fields that I don't understand and there's a potential to be missing some of the flags, but by and large everything's there.
With the help of _A_ in the IRC channel (we discovered I'm ...
Search found 7 matches
- Mon May 11, 2009 4:06 pm
- Forum: Modding & Development
- Topic: Looking to assist
- Replies: 19
- Views: 35196
- Sun Mar 01, 2009 5:13 pm
- Forum: Modding & Development
- Topic: Looking to assist
- Replies: 19
- Views: 35196
Re: Looking to assist
I would guess that my decoder is incomplete and that I got something wrong. I'll have a look at it (and the mission tables), I promise; I've become pretty bogged down with work. :/
- Sat Feb 14, 2009 10:03 am
- Forum: Modding & Development
- Topic: Looking to assist
- Replies: 19
- Views: 35196
Re: Looking to assist
I'm not afraid of working with other people's code, but I've never looked into MechVM and have no idea what it's all about. My laptop is currently suffering from some power issues, but a new supply is in the mail and when it arrives I'll have a look and see what's what.
(By corollary, this means ...
(By corollary, this means ...
- Tue Feb 10, 2009 4:40 pm
- Forum: Modding & Development
- Topic: Looking to assist
- Replies: 19
- Views: 35196
Re: Looking to assist
If it were taken from the MW2 source, I'd be in plenty trouble on my own, heh. :) You're welcome to use it, and you have my word.
@ Archon: No, I'm not (currently) a professional programmer, you won't find my name on anything commercial. I do K-theory, so the best you'll get are incomprehensible ...
@ Archon: No, I'm not (currently) a professional programmer, you won't find my name on anything commercial. I do K-theory, so the best you'll get are incomprehensible ...
- Mon Feb 09, 2009 7:23 pm
- Forum: Modding & Development
- Topic: Looking to assist
- Replies: 19
- Views: 35196
Re: Looking to assist
C source for an SFLX -> raw PCM decoder posted here: http://mw2.jjaro.net/ It's pretty well commented, you ought to be able to read through the algorithm itself without too much trouble. sflx() itself is the decoding function, the main at the bottom is just a testbed so you can convert some SFLX ...
- Mon Feb 09, 2009 1:29 pm
- Forum: Modding & Development
- Topic: Looking to assist
- Replies: 19
- Views: 35196
Re: Looking to assist
Actually, that Eric Peterson is an Eric T. Peterson (I think), though he and I have had a few conversations before. :) To fill you in on what he did, he wrote the original sim, which was developed over some stretch of time between I'd guess the late 80s and 1993, when it got picked up by Activision ...
- Mon Feb 09, 2009 10:19 am
- Forum: Modding & Development
- Topic: Looking to assist
- Replies: 19
- Views: 35196
Looking to assist
Hey, all. I just caught wind of this community yesterday via an emblem in a Youtube video, and I was stunned to see that, along with being a general community for MechWarrior 2, you guys specifically had a development thing going. I've been working with the DOS engine for quite some time, and I've ...