Search found 21 matches
- Thu Apr 29, 2010 10:47 am
- Forum: MechWarrior 2: Mercenaries
- Topic: Cockpit Jitteryness in 95 version versus Titanium
- Replies: 5
- Views: 14140
Re: Cockpit Jitteryness in 95 version versus Titanium
Yes and I love the work you have done with both the far patcher and the resolution patch. The only real thing that bugs me in titanium is you can see through other mechs cockpits at higher resolutions. This is not the case with 95, they reflect like they are supposed to. Also the targetting works at ...
- Wed Apr 28, 2010 11:19 pm
- Forum: MechWarrior 2: Mercenaries
- Topic: Cockpit Jitteryness in 95 version versus Titanium
- Replies: 5
- Views: 14140
Re: Cockpit Jitteryness in 95 version versus Titanium
Other then this, I prefer 95's Graphics over Titanium. D3D 1.1 is really nice. Perhaps there is a polygon cockpit file somewhere I could switch out between the two? The difference in the solidity of the TT cockpit and the Merc 95 cockpit is just insane.
I also tried switching the PRJ files between ...
I also tried switching the PRJ files between ...
- Wed Apr 28, 2010 12:02 am
- Forum: MechWarrior 2: Mercenaries
- Topic: Cool Graphic Features In Mercenaries not in Titanium ver?
- Replies: 15
- Views: 27561
Re: Cool Graphic Features In Mercenaries not in Titanium ver?
I know this is kind of an older post. I did get this working and it is just the 95 version. Difference is it's pre-patched to 1.10 Got it working with D3D using http://sites.google.com/site/mw2mercxp/
- Tue Apr 27, 2010 11:38 pm
- Forum: MechWarrior 2: Mercenaries
- Topic: Cockpit Jitteryness in 95 version versus Titanium
- Replies: 5
- Views: 14140
Cockpit Jitteryness in 95 version versus Titanium
Just noticed that the cockpit in-game is very jittery (not the HUD, just the actual Cockpit glass supports) Is this normal or possibly caused by a bad CD? This is non-existent in Titanium. Windows XP SP3.
- Tue Apr 27, 2010 9:11 pm
- Forum: MechWarrior 2: Mercenaries
- Topic: Random Teleportation and Damage?
- Replies: 10
- Views: 23064
Re: Random Teleportation and Damage?
Didn't have the problem on 7 64bit. Sorry just thought I should update this. Just finished playing through all Battletech games again haha.
- Mon Mar 08, 2010 4:45 pm
- Forum: MechWarrior 2
- Topic: Overriding Shutdown causes immunity to heat?
- Replies: 6
- Views: 16667
Re: Overriding Shutdown causes immunity to heat?
Alright, I treat it like it wasn't there anyway. I just thought I might be the only one with this problem, because I'm not though I don't really mind. Thanks 
- Mon Mar 08, 2010 11:38 am
- Forum: MechWarrior 2
- Topic: Overriding Shutdown causes immunity to heat?
- Replies: 6
- Views: 16667
Overriding Shutdown causes immunity to heat?
I found this weird bug in all 3 games (Titanium) where when I override shutdown due to heat, I can keep firing constantly and never blow up? This bug is really annoying and I don't know if its just my install or if anyone else has this problem. I've tried deleted the MechVM directory and re ...
- Fri Mar 05, 2010 2:19 pm
- Forum: MechWarrior 2: Mercenaries
- Topic: Random Teleportation and Damage?
- Replies: 10
- Views: 23064
Re: Random Teleportation and Damage?
Hrmm, I'll try installing it in 7 and seeing if there is any difference. Although I guess you could consider the totem pole bug really both of these problems, just it causes damage in addition to the stacking.
- Thu Mar 04, 2010 11:39 pm
- Forum: MechWarrior 2: Mercenaries
- Topic: Random Teleportation and Damage?
- Replies: 10
- Views: 23064
Random Teleportation and Damage?
I have this weird issue where my mech will be standing still, and then randomly jump halfway across the map and collide with mechs that weren't even there but apparently teleported there too? O.o I saw this mentioned elsewhere in the forums but no one had posted a solution for it, or perhaps It was ...
- Thu Mar 04, 2010 11:37 pm
- Forum: MechWarrior 2: Mercenaries
- Topic: Cool Graphic Features In Mercenaries not in Titanium ver?
- Replies: 15
- Views: 27561
Re: Cool Graphic Features In Mercenaries not in Titanium ver?
Well on another note I just decided to go with titanium because it seems to run fine in MechVM. Never did figure out why that other version wasn't being recognized in MechVM.