DOSBox Framerates in Mercs
Posted: Thu May 21, 2020 7:53 pm
I've noticed that with the texturing and lighting in MERCS, that MECH2 and GBL don't have, the game runs frame-y even with DOSbox on 'max' and on a pretty fast machine (i7-3960X @4.4GHz, 750Ti with 16GB RAM, RAID 0 Samsung 860 Pro SSDs, Windows 8.1 Pro)
This seems to be a limitation of the game/DB combo because MECH2 and GBL run smooth as butter on the same machine. (@ 1024x768)
I have a dedicated DOS machine built specifically for overkill for these games and MERCS runs without being framey on this machine (P4 @3,4GHz, Geforce 6800 GT, 512MB RAM, SSD, DOS 6.22) But the hardware is still pretty old and I fear the day that one of these components just stop working...
But there seems to be a cap on MERCS framerates on DOSbox. This is subjective since I don't know of a framecounter I can use.
Any DB gurus who have gotten MERCS to run smoothly with DB? Is the answer in dosbox.conf? (I've done a crapload of tweaking in dosbox.conf though) A specific CPU?
I'll do anything to get this to run faster in DB on a modern PC.
Thanks.
This seems to be a limitation of the game/DB combo because MECH2 and GBL run smooth as butter on the same machine. (@ 1024x768)
I have a dedicated DOS machine built specifically for overkill for these games and MERCS runs without being framey on this machine (P4 @3,4GHz, Geforce 6800 GT, 512MB RAM, SSD, DOS 6.22) But the hardware is still pretty old and I fear the day that one of these components just stop working...
But there seems to be a cap on MERCS framerates on DOSbox. This is subjective since I don't know of a framecounter I can use.
Any DB gurus who have gotten MERCS to run smoothly with DB? Is the answer in dosbox.conf? (I've done a crapload of tweaking in dosbox.conf though) A specific CPU?
I'll do anything to get this to run faster in DB on a modern PC.
Thanks.