Mission: Babysit. Bugged?

Issues with mercs? Post it up here!
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Please provide the following when making a support request.
1. OS & Service Pack.
2. Version of Mercenaries that is being used.
3. If you are using 95 Mercs, please provide what method you are using to run it? (ie. Kontza's or Slugs Hook)
4a. If you are using DOS have you read the install guide?
4b. If you are using 95 have you watched the 95 install video?
5. What were the steps that you did after the initial installation? (if applicable)
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captainivan
I.S. Baby
Posts: 2
Joined: Sun Jan 25, 2015 8:57 pm

Mission: Babysit. Bugged?

Post by captainivan » Fri Feb 05, 2016 6:06 am

so i'm playing the DOS version of mercs with the help of Mech VM , but i've noticed that everytime i do this mission i seem to fail it even though Prince Luther's mech is still alive and reaches the dustoff site. (well as close to reaching the way point as he gets) i'm guessing this is a bug unless i'm totally missing something so i was wondering if there was a patch i needed or something i could do to fix this

Crovax
I.S. Baby
Posts: 1
Joined: Sun Apr 22, 2018 2:33 pm

Re: Mission: Babysit. Bugged?

Post by Crovax » Sun Apr 22, 2018 2:40 pm

Realize this is an old question, but ran into the exact same issue. (Also had an issue that the game would crash with some sort of overload everytime I destroy the pirate Jenner.)

Solved it by using the cheats (play normally, except destroy the Jenner with ctrl+shift+alt and typing REDJACKANDTIKRULES, then just before you reach the dustoff site, force successful mission completion by using another cheat: ctrl+shift+alt whilst typing LIKETHECOMSTARBABY.

Not the most elegant solution, but for the most part you're still playing the mission like you're supposed to, you get the proper Aftermath text, and the credits you're entitled to.

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