WASD control scheme!
GAMEKEY.MAP
Code: Select all
#***********************************************
#*
#* MechWarrior II Keyboard Mapping File
#*
#* MODIFY THIS FILE AT YOUR OWN RISK.
#*
#***********************************************
###### AI Commands #########
MAIN_MENU Esc
USER_MENU u
ALL_PT_MENU b
ALL_PT_MENU CTRL+F1
PT_2_MENU CTRL+F2
PT_3_MENU CTRL+F3
###### F-Key Displays #######
MFD_CYCLE F1
NEXT_RADAR_MODE F2
RADAR_MAP_TOGGLE F3
TOGGLE_TARGET_DISPLAY '
TOGGLE_DAMAGE_DISPLAY F5
TOGGLE_HTAL F6
TOGGLE_REAR_VIEW F7
TOGGLE_DOWN_VIEW F8
TOGGLE_WEAPON_DISPLAY F9
ORDINANCE_VIEW F10
TOGGLE_HUD F11
DISPLAY_OBJECTIVES F12
COCKPIT_VIEW F4
COCKPIT_RESET_ZOOM CTRL+z
####### Driving Your Mech ########
RESET_INPUTS /
FEET_TO_TORSO m
THROTTLE_STOP x
THROTTLE_2 2
THROTTLE_3 3
THROTTLE_4 4
THROTTLE_5 5
THROTTLE_6 6
THROTTLE_7 7
THROTTLE_8 8
THROTTLE_9 9
THROTTLE_FULL 0
REVERSE_DIRECTION `
REVERSE_DIRECTION BSP
###### Targeting ##########
NEXT_TARGET t
PREV_TARGET r
RESET_TARGETTING CTRL+t
TARGET_NEAREST_ENEMY e
TARGET_FRIENDLY f
TARGET_AT_RETICLE q
INSPECT_TARGET i
NEXT_NAVPOINT n
PREV_NAVPOINT SHIFT+n
RADAR_ZOOM_IN z
RADAR_ZOOM_OUT SHIFT+x
EJECT CTRL+ALT+e
TOGGLE_AUTOEJECT CTRL+e
STARTUP_MECH CTRL+s
SHUTDOWN_MECH 1
OVERRIDE_SHUTDOWN o
TOGGLE_AUTOPILOT 3
TOGGLE_MASC v
INFRARED l
ENHANCED_VISION 2
SELF_DESTRUCT Ctrl+Alt+x
############ Weapons ####################################
ADD_WEAPON_TO_GROUP_1 SHIFT+1
ADD_WEAPON_TO_GROUP_2 SHIFT+2
ADD_WEAPON_TO_GROUP_3 SHIFT+3
TOGGLE_GROUP_FIRE \
NEXT_WEAPON_GROUP '
FIRE_WEAPON_GROUP ;
JETTISON_AMMO k
############# Miscellaneuos ###########################
CRACK_MODE CTRL+ALT+f
DUMP_GIF Ctrl+p
PAUSE_GAME Alt+p
PAUSE_GAME PAUSE
EXIT_SIM Ctrl+Q
Code: Select all
# mw2shell CockPit Config generated map file
# Turning, on the keypad arrows
legs_pan_minus {
+ keyboard *A
}
legs_pan_plus {
+ keyboard D
}
jumpjet_enabled {
+ keyboard Space
}
throttle_plus {
+ keyboard *W
- keyboard Shift
}
throttle_minus {
+ keyboard *S
- keyboard Shift
}
legs_pan_delta {
+ mouse Left/Right
}
torso_pan_minus {
+ keyboard Comma
}
torso_pan_plus {
+ keyboard Period
}
torso_tilt {
+ mouse Up/Down
}
pilot_pan_minus {
+ keyboard GreyLeftArrow
+ keyboard Control
}
pilot_pan_plus {
+ keyboard GreyRightArrow
+ keyboard Control
}
eyepoint_pan_minus {
+ keyboard GreyLeftArrow
+ keyboard Control
}
eyepoint_pan_plus {
+ keyboard GreyRightArrow
+ keyboard Control
}
pilot_tilt_minus {
+ keyboard GreyDownArrow
+ keyboard Control
}
pilot_tilt_plus {
+ keyboard GreyUpArrow
+ keyboard Control
}
track_height_minus {
+ keyboard GreyDownArrow
+ keyboard Control
}
track_height_plus {
+ keyboard GreyUpArrow
+ keyboard Control
}
zoom_factor_minus {
+ keyboard Z
+ keyboard Shift
}
zoom_factor_plus {
+ keyboard Z
- keyboard Shift
}
track_distance_plus {
+ keyboard Z
+ keyboard Shift
}
track_distance_minus {
+ keyboard Z
- keyboard Shift
}
torso_tilt_reset {
+ keyboard *C
}
pilot_tilt_reset {
+ keyboard *C
}
torso_pan_reset {
+ keyboard *C
}
pilot_pan_reset {
+ keyboard *C
}
glance_left {
+ keyboard Home
}
eyepoint_pan_minus {
+ keyboard Home
}
glance_right {
+ keyboard PageUp
}
eyepoint_pan_plus {
+ keyboard PageUp
}
jumpjet_enabled {
+ keyboard J
}
jumpjet_fire_forward {
+ keyboard GreyHome
}
jumpjet_enabled {
+ keyboard GreyHome
}
jumpjet_fire_backward {
+ keyboard GreyEnd
}
jumpjet_enabled {
+ keyboard GreyEnd
}
jumpjet_fire_left {
+ keyboard GreyInsert
}
jumpjet_enabled {
+ keyboard GreyInsert
}
jumpjet_fire_right {
+ keyboard GreyPageUp
}
jumpjet_enabled {
+ keyboard GreyPageUp
}
weapon_fire {
+ keyboard Space
}
weapon_cycle {
+ keyboard Enter
}
weapon_fire_group_1 {
+ mouse LeftBtn
}
weapon_fire_group_2 {
+ mouse RightBtn
}
weapon_fire_group_3 {
+ mouse MiddleBtn
}
target_reticle {
+ mouse MiddleBtn
}
throttle_plus {
+ keyboard GreyPlus
}
throttle_minus {
+ keyboard GreyMinus
}
legs_pan_minus {
+ keyboard GreyLeftArrow
- keyboard Control
}
legs_pan_plus {
+ keyboard GreyRightArrow
- keyboard Control
}
torso_pan_minus {
+ keyboard End
}
torso_pan_plus {
+ keyboard PageDown
}
torso_tilt_plus {
+ keyboard GreyUpArrow
- keyboard Control
}
torso_tilt_minus {
+ keyboard GreyDownArrow
- keyboard Control
}
weapon_fire {
+ keyboard KeypadEnter
}
weapon_cycle {
+ keyboard Delete
}
torso_pan {
+ mouse Left/Right
}
torso_tilt {
- mouse Up/Down
}
weapon_fire {
+ mouse LeftBtn
}
weapon_cycle {
+ mouse RightBtn
}
legs_pan_minus {
+ keyboard GreyDelete
}
jumpjet_enabled {
+ keyboard GreyDelete
}
legs_pan_plus {
+ keyboard GreyPageDown
}
jumpjet_enabled {
+ keyboard GreyPageDown
}
# analog count = 4
# discrete count = 55
Have fun!