Col.Kell wrote:Good luck with your project!
Thanks.
The alternative to recreating the MW2 textures would be creating new textures. This could drastically improve their looks, but it might take hours for every single mech, and every one of its variants (read: DOS and 3D enhanced versions differ, Titanium may have different geometry as well). Are the MW2 DOS textures worth it? Perhaps the Titanium Trilogy textures are at least a starting point.
In the end, I think it's best to see this through to the end, where MechVM is able to extract textures, then create new textures for selected mechs, and distribute texture packs
. I could create a tutorial if anyone would be interested in helping out with creating new textures for MechVM.
Kell, I think the Mad Cat you posted might be a good example to take a closer look at how it works. How did you change the right "bomb box" to a vent, which file did you change?