Kraken (Bane)

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Skyfaller
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Kraken (Bane)

Post by Skyfaller »

The Bane (called Kraken in the Inner Sphere) is a 100-ton Jade Falcon non-OmniMech. I found it important as an alternative to the Daishi, which is used mostly by Clans Wolf and Smoke Jaguar. However, I found its artwork a bit weird. For one thing, the mech looks unbalanced, as if tumbling backwards or decelerating, so I changed the stance. Moreover, the mount on the left shoulder with four MG's blocks the MechWarrior's vision, so I changed that and reduced it to a size I found more fitting. A new design has been proposed in TRO:3055 Upgrade, but I prefer the original artwork with the changes I made.

Before I add further detail, I'd like to know how you feel about the changes I made.
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Original artwork from Technical Readout 3055
Original artwork from Technical Readout 3055
Kraken.jpg (16.68 KiB) Viewed 15976 times
Revised artwork from Technical Readout 3055 (Upgades)
Revised artwork from Technical Readout 3055 (Upgades)
Kraken4.png (56.77 KiB) Viewed 15917 times
Proposed geometry
Proposed geometry
my kraken 1.png (78.43 KiB) Viewed 15917 times
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Sir MMPD Radick
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Re: Kraken (Bane)

Post by Sir MMPD Radick »

not bad :)
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Col.Kell
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Re: Kraken (Bane)

Post by Col.Kell »

Skyfaller wrote:However, I found its artwork a bit weird. For one thing, the mech looks unbalanced, as if tumbling backwards or decelerating
definetly. The legs of the first picture remind me almost those of a Crab's; looks like its gonna fall over.

The 3d mech you made is looking good. One thing I think; the shoulder weapon looks a bit small, and it looks more like PART of the mech rather than a weapon mounted ATOP it. Again, looks good. Nice work.
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Re: Kraken (Bane)

Post by Skyfaller »

Sir MMPD Radick wrote:not bad :)
Col.Kell wrote:looks good. Nice work.
Thanks.
Col.Kell wrote: One thing I think; the shoulder weapon looks a bit small, and it looks more like PART of the mech rather than a weapon mounted ATOP it.
These are four machine guns, that's why I thought that pod should be so small. Later versions of the Kraken carry ATMs on the shoulder, for which I would use larger pods.
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Re: Kraken (Bane)

Post by Cyril »

i have used banes alot in megamek....and i had never seen a pic of one till this thread


i do have to say that i like the orginal alittle better. to me "bane" almost translates to evil...and the odd angles the weird balances, they make it look more "deamonish"
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Re: Kraken (Bane)

Post by Skyfaller »

From your comments I gather that I should bring back the oversized shoulder mount because even if it only houses 4 machine guns, it strikes fear into the heart of warriors opposing it. Good point.

While I would like to keep the mech balanced physically, I will check if the lower legs can be shortened.
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Re: Kraken (Bane)

Post by Skyfaller »

Update - I still wait for a good ideas how to make the legs and knees, but I think the rest improved
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my kraken 2.png
my kraken 2.png (79.5 KiB) Viewed 15838 times
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Cyril
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Re: Kraken (Bane)

Post by Cyril »

you changed the stance, but your using a 3 joint leg, your stance needs a 4 joint leg


other wise you wont get around that...constipated look
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Re: Kraken (Bane)

Post by Col.Kell »

Arms and shoulder-pod look neat. Gives it that heavy-hitter appearance.

I will agree with Cyril; it does look... umm... constipated. No offense ;)
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Re: Kraken (Bane)

Post by Skyfaller »

I do not wish to add support for 4-joint legs. I think I will change the lower legs to match the original artwork and shorten them a bit.

About the mech being "constipated": please keep in mind that this mech pours out tons of ammo through 10 UAC/2's. Way to lose weight.
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