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Kraken (Bane)

Posted: Sun May 24, 2009 11:28 pm
by Skyfaller
The Bane (called Kraken in the Inner Sphere) is a 100-ton Jade Falcon non-OmniMech. I found it important as an alternative to the Daishi, which is used mostly by Clans Wolf and Smoke Jaguar. However, I found its artwork a bit weird. For one thing, the mech looks unbalanced, as if tumbling backwards or decelerating, so I changed the stance. Moreover, the mount on the left shoulder with four MG's blocks the MechWarrior's vision, so I changed that and reduced it to a size I found more fitting. A new design has been proposed in TRO:3055 Upgrade, but I prefer the original artwork with the changes I made.

Before I add further detail, I'd like to know how you feel about the changes I made.

Re: Kraken (Bane)

Posted: Mon May 25, 2009 12:55 am
by Sir MMPD Radick
not bad :)

Re: Kraken (Bane)

Posted: Tue May 26, 2009 6:29 am
by Col.Kell
Skyfaller wrote:However, I found its artwork a bit weird. For one thing, the mech looks unbalanced, as if tumbling backwards or decelerating
definetly. The legs of the first picture remind me almost those of a Crab's; looks like its gonna fall over.

The 3d mech you made is looking good. One thing I think; the shoulder weapon looks a bit small, and it looks more like PART of the mech rather than a weapon mounted ATOP it. Again, looks good. Nice work.

Re: Kraken (Bane)

Posted: Tue May 26, 2009 7:05 am
by Skyfaller
Sir MMPD Radick wrote:not bad :)
Col.Kell wrote:looks good. Nice work.
Thanks.
Col.Kell wrote: One thing I think; the shoulder weapon looks a bit small, and it looks more like PART of the mech rather than a weapon mounted ATOP it.
These are four machine guns, that's why I thought that pod should be so small. Later versions of the Kraken carry ATMs on the shoulder, for which I would use larger pods.

Re: Kraken (Bane)

Posted: Thu May 28, 2009 11:42 pm
by Cyril
i have used banes alot in megamek....and i had never seen a pic of one till this thread


i do have to say that i like the orginal alittle better. to me "bane" almost translates to evil...and the odd angles the weird balances, they make it look more "deamonish"

Re: Kraken (Bane)

Posted: Fri May 29, 2009 1:28 am
by Skyfaller
From your comments I gather that I should bring back the oversized shoulder mount because even if it only houses 4 machine guns, it strikes fear into the heart of warriors opposing it. Good point.

While I would like to keep the mech balanced physically, I will check if the lower legs can be shortened.

Re: Kraken (Bane)

Posted: Sun May 31, 2009 11:49 am
by Skyfaller
Update - I still wait for a good ideas how to make the legs and knees, but I think the rest improved

Re: Kraken (Bane)

Posted: Sun May 31, 2009 1:53 pm
by Cyril
you changed the stance, but your using a 3 joint leg, your stance needs a 4 joint leg


other wise you wont get around that...constipated look

Re: Kraken (Bane)

Posted: Mon Jun 01, 2009 6:37 pm
by Col.Kell
Arms and shoulder-pod look neat. Gives it that heavy-hitter appearance.

I will agree with Cyril; it does look... umm... constipated. No offense ;)

Re: Kraken (Bane)

Posted: Tue Jun 02, 2009 11:22 am
by Skyfaller
I do not wish to add support for 4-joint legs. I think I will change the lower legs to match the original artwork and shorten them a bit.

About the mech being "constipated": please keep in mind that this mech pours out tons of ammo through 10 UAC/2's. Way to lose weight.