I thought they already did that in netmech team games. Who knows, I'm never there ...Cyril wrote:for team maps, have the spawn change each spawn, but still stay in a relatively same area
As far as I know FFAs go, when you start a game, each player is assigned with one of 8 spawning locations (depending if you are player 1, 2, 3, and so fourth). After the game launches, you stick with that spot I believe.
But the thing if you had high-alltitude spawn points, is you could use your jets to move around the map while you're still falling. BTW, I am working on netmech map mods. Right now I am finishing the ARE1.BWD file of a map where you fight in an asteroid field!