Build-A-Mech

A section featuring all of Kell's projects and files.
Come and check it out!

Moderators: Skyfaller, Col.Kell

User avatar
Col.Kell
House Steiner Archon
House Steiner Archon
Posts: 868
Joined: Sat Sep 27, 2008 7:44 am
Location: An Isolated Tennessee Valley.

Re: Build-A-Mech

Post by Col.Kell »

Here are those pix you requested Skyfaller:
mw20000.gif
mw20000.gif (31.16 KiB) Viewed 19789 times
mw20001.gif
mw20001.gif (54.23 KiB) Viewed 19788 times
I have no clue why the Diamond Shark logo is wrapped around where the guns should be.(???)
MechWarrior 2: 31stCC
Image
User avatar
Col.Kell
House Steiner Archon
House Steiner Archon
Posts: 868
Joined: Sat Sep 27, 2008 7:44 am
Location: An Isolated Tennessee Valley.

Re: Build-A-Mech

Post by Col.Kell »

New mech

This is a Catapult on a Timberwolf chassis, I thought they would compliment each other real well.
Catapult0.gif
Catapult0.gif (20.54 KiB) Viewed 19767 times
Catapult1.gif
Catapult1.gif (49.08 KiB) Viewed 19768 times
Okay, Skyfaller, I have a theory about these odd textures. Could it be that the game does not select certain .XELs by name, but by the XELs location on the PRJ?
MechWarrior 2: 31stCC
Image
User avatar
Col.Kell
House Steiner Archon
House Steiner Archon
Posts: 868
Joined: Sat Sep 27, 2008 7:44 am
Location: An Isolated Tennessee Valley.

Re: Build-A-Mech

Post by Col.Kell »

In other custom chassis related news, I have been able to use NIAS mechs in Mercs without the use of the NIAS shell, all I did was replace any mech .BWD in the .PRJ with an NIAS BWD with equal or lesser size. And then I just play the mech that had it's BWD replaced. I would like to learn how to edit BWD's to move/rotate mech pieces, can you show me how-to Skyfaller?
MechWarrior 2: 31stCC
Image
User avatar
Skyfaller
Clan 1st MechWarrior
Clan 1st MechWarrior
Posts: 1017
Joined: Sat Apr 12, 2008 2:58 am
Location: Germany
Contact:

Re: Build-A-Mech

Post by Skyfaller »

Did my second post on this thread answer your question sufficiently?
User avatar
Col.Kell
House Steiner Archon
House Steiner Archon
Posts: 868
Joined: Sat Sep 27, 2008 7:44 am
Location: An Isolated Tennessee Valley.

Re: Build-A-Mech

Post by Col.Kell »

Thanks Sky, this will help in making some NAIS style mech BWDs. I'll get into it shortly.
MechWarrior 2: 31stCC
Image
User avatar
Archon
House Liao Private for Life
Posts: 102
Joined: Thu Jul 24, 2008 8:08 am
Location: AZ

Re: Build-A-Mech

Post by Archon »

make me a night gyr or turkina. go now!
User avatar
Sir MMPD Radick
Clan Nova Captain
Clan Nova Captain
Posts: 1625
Joined: Tue Jan 22, 2008 10:07 am

Re: Build-A-Mech

Post by Sir MMPD Radick »

Heh, a Falcon through and through. ;)
James 3:5-10: My Reminder
And the tongue is a fire, a world of iniquity: so is the tongue among our members, that it defileth the whole body. Out of the same mouth proceedeth blessing and cursing. My brethren, these things ought not so to be.
User avatar
Col.Kell
House Steiner Archon
House Steiner Archon
Posts: 868
Joined: Sat Sep 27, 2008 7:44 am
Location: An Isolated Tennessee Valley.

Re: Build-A-Mech

Post by Col.Kell »

make me a night gyr or turkina
Say Archon, if you want those mechs, you gotta put up some referance pix for me and be patient for the BWD. I'll try a challenge, but remember I'm still learning. :)
MechWarrior 2: 31stCC
Image
User avatar
Skyfaller
Clan 1st MechWarrior
Clan 1st MechWarrior
Posts: 1017
Joined: Sat Apr 12, 2008 2:58 am
Location: Germany
Contact:

Re: Build-A-Mech

Post by Skyfaller »

Just a bunch of links:

Sarna.net has stats and concept art: Night Gyr and Turkina
Camospecs.com shows lot of painted miniatures: Night Gyr and Turkina
MekTek recently announced they will feature a Turkina in MekPak 4: http://mektek.net/index.php?ind=news&op ... le&ide=992
However, I prefer the classical design for the Turkina.
User avatar
Archon
House Liao Private for Life
Posts: 102
Joined: Thu Jul 24, 2008 8:08 am
Location: AZ

Re: Build-A-Mech

Post by Archon »

For some more... artistic inspiration: http://www.classicbattletech.com/images ... 24x768.jpg
Turkina, foreground. Night Gyr, rear-left
Post Reply