Mechwarrior 2 "oh dang!" Moments
Posted: Mon Nov 29, 2010 12:14 pm
Not sure where to post this thread, though
Anyways, what are your "oh dang!" momemts in any of the Mechwarrior 2 series. Doesn't have to be super long sentences
Here are the "oh crap moments that I had in the past:
Ghost Bear's Legacy
1. The turrets in the 'Destroy the Orbital Platform' mission in GBL (I was thinking this is not a good place to start, since it's the last mission (if you fail or die in a mission once)
2. I saw my brother play the last Jade Falcon trial and I was like, "this doesn't look good", since you pilot the Firemoth vs. the Marauder 2C and Dire Wolf
3. the final part of the Cold Crescent mission (with the critical meltdown), because I didn't know I need to escape (this is during my childhood) (yes that was pretty unwise of me)
In general
4. over-heating, because I didn't realize I was firing too much due to, once again, my illogical childhood.
Mercenaries
5. The Ice Ship mission- I though I was on planet but it turned out to be some type of Mobile Ice Platform with engines (or rather, a ship that is basically a huge chunk of ice)
6. Instant action's defend scenarios, you start far away from your defend goal, it's rather frustrating with a rather slow mech.
7. the "escape from New Ivarson", I though I would be stranded on planet but it turns out I'll be picked up by allied spies (Draconis Combine spies that is)
Anyways, what are your "oh dang!" momemts in any of the Mechwarrior 2 series. Doesn't have to be super long sentences
Here are the "oh crap moments that I had in the past:
Ghost Bear's Legacy
1. The turrets in the 'Destroy the Orbital Platform' mission in GBL (I was thinking this is not a good place to start, since it's the last mission (if you fail or die in a mission once)
2. I saw my brother play the last Jade Falcon trial and I was like, "this doesn't look good", since you pilot the Firemoth vs. the Marauder 2C and Dire Wolf
3. the final part of the Cold Crescent mission (with the critical meltdown), because I didn't know I need to escape (this is during my childhood) (yes that was pretty unwise of me)
In general
4. over-heating, because I didn't realize I was firing too much due to, once again, my illogical childhood.
Mercenaries
5. The Ice Ship mission- I though I was on planet but it turned out to be some type of Mobile Ice Platform with engines (or rather, a ship that is basically a huge chunk of ice)
6. Instant action's defend scenarios, you start far away from your defend goal, it's rather frustrating with a rather slow mech.
7. the "escape from New Ivarson", I though I would be stranded on planet but it turns out I'll be picked up by allied spies (Draconis Combine spies that is)