MechWarrior2D:Mercs
Posted: Thu Jun 23, 2011 10:11 am
hello all, I think this is my first post in actuality on this website though I did reg a long time ago.
My name is Nynx, and I'm from over at Mech3.org
recently I downloaded and tried the MechVM mod; and I was completely blown away by the awesomness of
it. as i played my favorite mechwarrior of all time; MW2:Mercs, I was reminded of a long ago project I had
imagined back in 2007; that of a 2D mechwarrior game.
recent advances in my own coding and art skills within the past year have actually made this a possibility.
SO i present to your fine community the idea; of a top-down reimagining of Mechwarrior2:Mercs.
Much like the MechVM idea, I will be using the GUI elements from the splash screens for menus; and
most if not all original missions will be implemented.
As for mechs, I want to include the entire roster of 3025 mechs for starters, base variants only.
What this means is i need 2d, top-down sprites of each mech, and this is where you guys come in.
as quoted from my Mech3.org post
"if anyone would like to contribute a mech sprite, feel free with the following stipulations:
1) scale: the above 'atlas' sprite is going to be the max size in terms of scale, as the atlas was the biggest in 3025
2) image size, drop your sprite in a 96x96 pixel png, with the mech centered and I can work it from there
3) no color schemes, only use 2-3 grays and black for outlines
4) very important: your name! append your name to the file; so mine would be AS7_D_Atlas_Nynx.png that way I can give credit where credit is due
submit to my mech3.org name as a PM, no deadline right now - or my Mech2.org acct for you Mech2 guys
but here the mechs I have completed:
CPLT-C1 Catapult
AS7-D Atlas
ZEU-6S Zeus
enjoy the challenge, hope to see some sprites ^^_ "
and in terms of Seen/Unseen; i'd rather go with the project phoenix looks just to avoid any baloney (:P)
My name is Nynx, and I'm from over at Mech3.org
recently I downloaded and tried the MechVM mod; and I was completely blown away by the awesomness of
it. as i played my favorite mechwarrior of all time; MW2:Mercs, I was reminded of a long ago project I had
imagined back in 2007; that of a 2D mechwarrior game.
recent advances in my own coding and art skills within the past year have actually made this a possibility.
SO i present to your fine community the idea; of a top-down reimagining of Mechwarrior2:Mercs.
Much like the MechVM idea, I will be using the GUI elements from the splash screens for menus; and
most if not all original missions will be implemented.
As for mechs, I want to include the entire roster of 3025 mechs for starters, base variants only.
What this means is i need 2d, top-down sprites of each mech, and this is where you guys come in.
as quoted from my Mech3.org post
"if anyone would like to contribute a mech sprite, feel free with the following stipulations:
1) scale: the above 'atlas' sprite is going to be the max size in terms of scale, as the atlas was the biggest in 3025
2) image size, drop your sprite in a 96x96 pixel png, with the mech centered and I can work it from there
3) no color schemes, only use 2-3 grays and black for outlines
4) very important: your name! append your name to the file; so mine would be AS7_D_Atlas_Nynx.png that way I can give credit where credit is due
submit to my mech3.org name as a PM, no deadline right now - or my Mech2.org acct for you Mech2 guys
but here the mechs I have completed:
CPLT-C1 Catapult
AS7-D Atlas
ZEU-6S Zeus
enjoy the challenge, hope to see some sprites ^^_ "
and in terms of Seen/Unseen; i'd rather go with the project phoenix looks just to avoid any baloney (:P)