Very Bloody Match

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Pepsi-Wolf
House Steiner Hauptmann
House Steiner Hauptmann
Posts: 549
Joined: Thu Jan 24, 2008 9:28 am
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Very Bloody Match

Post by Pepsi-Wolf »

Weapon Attack Phase
-------------------

Weapons fire for Bane BE-LRM (WP-Cyril)
LRM 15 at Nova Cat MC-W (Pepsi-Wolf); needs 6, rolls 11 : 15 missile(s) hit (using Partial cover table).
Nova Cat MC-W (Pepsi-Wolf) takes 5 damage to CT. 21 Armor remaining.
Nova Cat MC-W (Pepsi-Wolf) takes 5 damage to CT. 16 Armor remaining.
Nova Cat MC-W (Pepsi-Wolf) takes 5 damage to RT. 14 Armor remaining.
LRM 15 at Nova Cat MC-W (Pepsi-Wolf); needs 6, rolls 12 : 9 missile(s) hit (using Partial cover table).
Nova Cat MC-W (Pepsi-Wolf) suffers no damage.(LA behind cover)
Nova Cat MC-W (Pepsi-Wolf) suffers no damage.(LT behind cover)
LRM 15 at Nova Cat MC-W (Pepsi-Wolf); needs 6, rolls 10 : 9 missile(s) hit (using Partial cover table).
Nova Cat MC-W (Pepsi-Wolf) suffers no damage.(LA behind cover)
Nova Cat MC-W (Pepsi-Wolf) suffers no damage.(LA behind cover)
LRM 15 at Nova Cat MC-W (Pepsi-Wolf); needs 6, rolls 5 : misses.
LRM 15 at Nova Cat MC-W (Pepsi-Wolf); needs 6, rolls 7 : 15 missile(s) hit (using Partial cover table).
Nova Cat MC-W (Pepsi-Wolf) suffers no damage.(LT behind cover)
Nova Cat MC-W (Pepsi-Wolf) takes 5 damage to RL. 21 Armor remaining.
Nova Cat MC-W (Pepsi-Wolf) takes 5 damage to RL. 16 Armor remaining.
LRM 15 at Nova Cat MC-W (Pepsi-Wolf); needs 6, rolls 9 : 9 missile(s) hit (using Partial cover table).
Nova Cat MC-W (Pepsi-Wolf) takes 5 damage to HD. 4 Armor remaining.
Pilot of Nova Cat MC-W (Pepsi-Wolf) "French Maid" takes 1 damage.
Nova Cat MC-W (Pepsi-Wolf) suffers no damage.(LA behind cover)

Weapons fire for Blood Asp B (Pepsi-Wolf)
Gauss Rifle at Bane BE-LRM (WP-Cyril); needs 6, rolls 7 : hits (using Rear table) CTR
Bane BE-LRM (WP-Cyril) takes 15 damage to CTR. Armor destroyed, 29 Internal Structure remaining
Critical hit on CT. Roll is 9; 1 location.
<<<CRITICAL HIT>>> on Standard Gyro.
Medium Pulse Laser at Bane BE-LRM (WP-Cyril); needs 6, rolls 6 : hits (using Rear table) RTR
Bane BE-LRM (WP-Cyril) takes 7 damage to RTR. 3 Armor remaining.
Medium Pulse Laser at Bane BE-LRM (WP-Cyril); needs 6, rolls 5 : misses.
Medium Pulse Laser at Bane BE-LRM (WP-Cyril); needs 6, rolls 7 : hits (using Rear table) LTR
Bane BE-LRM (WP-Cyril) takes 7 damage to LTR. 3 Armor remaining.
Medium Pulse Laser at Bane BE-LRM (WP-Cyril); needs 6, rolls 7 : hits (using Rear table) RTR
Bane BE-LRM (WP-Cyril) takes 7 damage to RTR. Armor destroyed, 17 Internal Structure remaining
Critical hit on RT. Roll is 12; 3 locations.
<<<CRITICAL HIT>>> on Double Heat Sink.
<<<CRITICAL HIT>>> on Machine Gun.
<<<CRITICAL HIT>>> on (Clan) Thunder LRM 15 Ammo (7).
*** (Clan) Thunder LRM 15 Ammo EXPLODES! 105 DAMAGE! ***
Bane BE-LRM (WP-Cyril) takes 105 damage to RT. <<<SECTION DESTROYED>>>,<<<LIMB BLOWN OFF>>> Right Arm blown off.
Bane BE-LRM (WP-Cyril) has taken 2 engine hits this round.
Checking for engine explosion on 12, roll is 7.
Engine safety systems remain in place.

remaining 88 damage prevented by CASE.
Critical hit on RT. Roll is 7; no effect.
Pilot of Bane BE-LRM (WP-Cyril) "Legion" takes 2 damage.

LRM 20 at Bane BE-LRM (WP-Cyril); needs 6, rolls 7 : 12 swarm-I missile(s) hit (using Rear table).
Bane BE-LRM (WP-Cyril) takes 5 damage to RA.
5 damage transfers to RTR.
Bane BE-LRM (WP-Cyril) takes 5 damage to RTR.
5 damage transfers to CTR.
Bane BE-LRM (WP-Cyril) takes 5 damage to CTR. 24 Internal Structure remaining
Critical hit on CT. Roll is 2; no effect.
Bane BE-LRM (WP-Cyril) takes 5 damage to LA. 25 Armor remaining.
Bane BE-LRM (WP-Cyril) takes 2 damage to LTR. 1 Armor remaining.
The remaining missiles find no new target.
LRM 20 at Bane BE-LRM (WP-Cyril); needs 6, rolls 8 : 12 swarm-I missile(s) hit (using Rear table).
Bane BE-LRM (WP-Cyril) takes 5 damage to LTR. Armor destroyed, 17 Internal Structure remaining
Critical hit on LT. Roll is 8; 1 location.
<<<CRITICAL HIT>>> on Engine.
*** Bane BE-LRM (WP-Cyril) DESTROYED by engine destruction! ***
Bane BE-LRM (WP-Cyril) takes 5 damage to LL. 36 Armor remaining.
Bane BE-LRM (WP-Cyril) takes 2 damage to RA.
2 damage transfers to RTR.
Bane BE-LRM (WP-Cyril) takes 2 damage to RTR.
2 damage transfers to CTR.
Bane BE-LRM (WP-Cyril) takes 2 damage to CTR. 22 Internal Structure remaining
Critical hit on CT. Roll is 9; 1 location.
<<<CRITICAL HIT>>> on Engine.
The remaining missiles find no new target.

Weapons fire for Howling Bear C (WP-Cyril)
Streak SRM 6 at Warhammer WHM-6-WDR (Pepsi-Wolf); needs 10, rolls 3 : fails to achieve lock.
Streak SRM 6 at Warhammer WHM-6-WDR (Pepsi-Wolf); needs 10, rolls 4 : fails to achieve lock.
Streak SRM 6 at Warhammer WHM-6-WDR (Pepsi-Wolf); needs 10, rolls 11 : 6 missile(s) hit.
Warhammer WHM-6-WDR (Pepsi-Wolf) takes 2 damage to RL. 28 Armor remaining.
Warhammer WHM-6-WDR (Pepsi-Wolf) takes 2 damage to HD. 7 Armor remaining.
Pilot of Warhammer WHM-6-WDR (Pepsi-Wolf) "Wolf Greyson" takes 1 damage.
Warhammer WHM-6-WDR (Pepsi-Wolf) takes 2 damage to CT. 21 Armor remaining.
Warhammer WHM-6-WDR (Pepsi-Wolf) takes 2 damage to LA. 20 Armor remaining.
Warhammer WHM-6-WDR (Pepsi-Wolf) takes 2 damage to RL. 26 Armor remaining.
Warhammer WHM-6-WDR (Pepsi-Wolf) takes 2 damage to RT. 20 Armor remaining.
Streak SRM 6 at Warhammer WHM-6-WDR (Pepsi-Wolf); needs 10, rolls 11 : 6 missile(s) hit.
Warhammer WHM-6-WDR (Pepsi-Wolf) takes 2 damage to LA. 18 Armor remaining.
Warhammer WHM-6-WDR (Pepsi-Wolf) takes 2 damage to LT. 20 Armor remaining.
Warhammer WHM-6-WDR (Pepsi-Wolf) takes 2 damage to LT. 18 Armor remaining.
Warhammer WHM-6-WDR (Pepsi-Wolf) takes 2 damage to LA. 16 Armor remaining.
Warhammer WHM-6-WDR (Pepsi-Wolf) takes 2 damage to LT. 16 Armor remaining.
Warhammer WHM-6-WDR (Pepsi-Wolf) takes 2 damage to LA. 14 Armor remaining.
Medium Pulse Laser at Warhammer WHM-6-WDR (Pepsi-Wolf); needs 7, rolls 9 : hits CT
Warhammer WHM-6-WDR (Pepsi-Wolf) takes 6 damage to CT. 15 Armor remaining.
Medium Pulse Laser at Warhammer WHM-6-WDR (Pepsi-Wolf); needs 7, rolls 6 : misses.
Medium Pulse Laser at Warhammer WHM-6-WDR (Pepsi-Wolf); needs 7, rolls 7 : hits HD
Warhammer WHM-6-WDR (Pepsi-Wolf) takes 6 damage to HD. 1 Armor remaining.
Pilot of Warhammer WHM-6-WDR (Pepsi-Wolf) "Wolf Greyson" takes 1 damage.
Medium Pulse Laser at Warhammer WHM-6-WDR (Pepsi-Wolf); needs 7, rolls 9 : hits RT
Warhammer WHM-6-WDR (Pepsi-Wolf) takes 6 damage to RT. 14 Armor remaining.

Weapons fire for Timber Wolf F (Pepsi-Wolf)
ER PPC at Timber Wolf S (WP-Cyril); needs 0, rolls 3 : hits RT
Timber Wolf S (WP-Cyril) takes 15 damage to RT. 10 Armor remaining.
Ultra AC/20 at Timber Wolf S (WP-Cyril); needs 0, rolls 6 : 2 shot(s) hit.
Timber Wolf S (WP-Cyril) takes 20 damage to RT. Armor destroyed, 6 Internal Structure remaining
Critical hit on RT. Roll is 7; no effect.
Timber Wolf S (WP-Cyril) takes 20 damage to RT. <<<SECTION DESTROYED>>>,
Timber Wolf S (WP-Cyril) has taken 2 engine hits this round.
Checking for engine explosion on 12, roll is 10.
Engine safety systems remain in place.

14 damage transfers to CT.
Critical hit on RT. Roll is 5; no effect.
Timber Wolf S (WP-Cyril) takes 14 damage to CT. 22 Armor remaining.

Weapons fire for Night Gyr E (WP-Cyril)
Large Pulse Laser at Warhammer WHM-6-WDR (Pepsi-Wolf); needs 4, rolls 9 : hits LA
Warhammer WHM-6-WDR (Pepsi-Wolf) takes 10 damage to LA. 4 Armor remaining.
Medium Pulse Laser at Warhammer WHM-6-WDR (Pepsi-Wolf); needs 4, rolls 10 : hits CT
Warhammer WHM-6-WDR (Pepsi-Wolf) takes 7 damage to CT. 8 Armor remaining.
Medium Pulse Laser at Warhammer WHM-6-WDR (Pepsi-Wolf); needs 4, rolls 4 : hits HD
Warhammer WHM-6-WDR (Pepsi-Wolf) takes 7 damage to HD. Armor destroyed, <<<SECTION DESTROYED>>>,
*** Warhammer WHM-6-WDR (Pepsi-Wolf) DESTROYED by damage! ***
Critical hit on HD. Roll is 4; no effect.

Medium Pulse Laser at Warhammer WHM-6-WDR (Pepsi-Wolf); needs 4, rolls 5 : hits LT
Warhammer WHM-6-WDR (Pepsi-Wolf) takes 7 damage to LT. 9 Armor remaining.
Medium Pulse Laser at Warhammer WHM-6-WDR (Pepsi-Wolf); needs 4, rolls 4 : hits LL
Warhammer WHM-6-WDR (Pepsi-Wolf) takes 7 damage to LL. 17 Armor remaining.
Medium Pulse Laser at Warhammer WHM-6-WDR (Pepsi-Wolf); needs 4, rolls 4 : hits RL
Warhammer WHM-6-WDR (Pepsi-Wolf) takes 7 damage to RL. 19 Armor remaining.
Medium Pulse Laser at Warhammer WHM-6-WDR (Pepsi-Wolf); needs 4, rolls 9 : hits RL
Warhammer WHM-6-WDR (Pepsi-Wolf) takes 7 damage to RL. 12 Armor remaining.
SRM 6 at Warhammer WHM-6-WDR (Pepsi-Wolf); needs 6, rolls 4 : misses.
Needs 0 to ignite, rolls 7
The hex ignites!

Weapons fire for Warhammer WHM-6-WDR (Pepsi-Wolf)
ER PPC at Night Gyr E (WP-Cyril); needs 5, rolls 6 : hits RL
Night Gyr E (WP-Cyril) takes 15 damage to RL. 13 Armor remaining.
ER PPC at Night Gyr E (WP-Cyril); needs 5, rolls 7 : hits HD
Night Gyr E (WP-Cyril) takes 15 damage to HD. Armor destroyed, <<<SECTION DESTROYED>>>,
*** Night Gyr E (WP-Cyril) DESTROYED by damage! ***
Critical hit on HD. Roll is 5; no effect.


Weapons fire for Summoner I (WP-Cyril)
Medium Pulse Laser at Nova Cat MC-W (Pepsi-Wolf); needs 3, rolls 9 : hits RT
Nova Cat MC-W (Pepsi-Wolf) takes 7 damage to RT. 7 Armor remaining.
Medium Pulse Laser at Nova Cat MC-W (Pepsi-Wolf); needs 3, rolls 5 : hits LA
Nova Cat MC-W (Pepsi-Wolf) takes 7 damage to LA. 12 Armor remaining.
Medium Pulse Laser at Nova Cat MC-W (Pepsi-Wolf); needs 3, rolls 6 : hits CT
Nova Cat MC-W (Pepsi-Wolf) takes 7 damage to CT. 9 Armor remaining.
Medium Pulse Laser at Nova Cat MC-W (Pepsi-Wolf); needs 3, rolls 6 : hits RA
Nova Cat MC-W (Pepsi-Wolf) takes 7 damage to RA. 12 Armor remaining.
Medium Pulse Laser at Nova Cat MC-W (Pepsi-Wolf); needs 3, rolls 7 : hits RT
Nova Cat MC-W (Pepsi-Wolf) takes 7 damage to RT. Armor destroyed,
Medium Pulse Laser at Nova Cat MC-W (Pepsi-Wolf); needs 3, rolls 7 : hits RT
Nova Cat MC-W (Pepsi-Wolf) takes 7 damage to RT. 8 Internal Structure remaining
Critical hit on RT. Roll is 10; 2 locations.
<<<CRITICAL HIT>>> on Streak SRM 6 Ammo (15).
*** Streak SRM 6 Ammo EXPLODES! 180 DAMAGE! ***
Nova Cat MC-W (Pepsi-Wolf) takes 180 damage to RT. <<<SECTION DESTROYED>>>,<<<LIMB BLOWN OFF>>> Right Arm blown off.
Nova Cat MC-W (Pepsi-Wolf) has taken 2 engine hits this round.
Checking for engine explosion on 12, roll is 4.
Engine safety systems remain in place.

remaining 172 damage prevented by CASE.
Critical hit on RT. Roll is 10; 2 locations.
<<<CRITICAL HIT>>> on LB 20-X AC Ammo (5).
*** LB 20-X AC Ammo EXPLODES! 100 DAMAGE! ***
Nova Cat MC-W (Pepsi-Wolf) takes 100 damage to RT.
remaining 100 damage prevented by CASE.
Pilot of Nova Cat MC-W (Pepsi-Wolf) "French Maid" takes 2 damage.

<<<CRITICAL HIT>>> on +Streak SRM 6.
Pilot of Nova Cat MC-W (Pepsi-Wolf) "French Maid" takes 2 damage.

<<<CRITICAL HIT>>> on Engine.
Medium Pulse Laser at Nova Cat MC-W (Pepsi-Wolf); needs 3, rolls 5 : hits RA
Nova Cat MC-W (Pepsi-Wolf) takes 7 damage to RA.
7 damage transfers to RT.
Nova Cat MC-W (Pepsi-Wolf) takes 7 damage to RT.
7 damage transfers to CT.
Nova Cat MC-W (Pepsi-Wolf) takes 7 damage to CT. 2 Armor remaining.
Medium Pulse Laser at Nova Cat MC-W (Pepsi-Wolf); needs 3, rolls 3 : hits LL
Nova Cat MC-W (Pepsi-Wolf) takes 7 damage to LL. 19 Armor remaining.
SRM 6 at Nova Cat MC-W (Pepsi-Wolf); needs 5, rolls 9 : hits with 6 inferno missles.

Target gains 12 more heat during heat phase.
ER Small Laser at Nova Cat MC-W (Pepsi-Wolf); needs 5, rolls 7 : hits RT
Nova Cat MC-W (Pepsi-Wolf) takes 5 damage to RT.
5 damage transfers to CT.
Nova Cat MC-W (Pepsi-Wolf) takes 5 damage to CT. Armor destroyed, 19 Internal Structure remaining
Critical hit on CT. Roll is 8; 1 location.
<<<CRITICAL HIT>>> on Engine.
*** Nova Cat MC-W (Pepsi-Wolf) DESTROYED by engine destruction! ***
ER Small Laser at Nova Cat MC-W (Pepsi-Wolf); needs 5, rolls 12 : hits RT
Nova Cat MC-W (Pepsi-Wolf) takes 5 damage to RT.
5 damage transfers to CT.
Nova Cat MC-W (Pepsi-Wolf) takes 5 damage to CT. 14 Internal Structure remaining
Critical hit on CT. Roll is 4; no effect.

Weapons fire for Timber Wolf S (Pepsi-Wolf)
Large Pulse Laser at Night Gyr E (WP-Cyril); needs 4, rolls 7 : hits LT
Night Gyr E (WP-Cyril) takes 10 damage to LT. 12 Armor remaining.
Medium Pulse Laser at Night Gyr E (WP-Cyril); needs 4, rolls 8 : hits LA
Night Gyr E (WP-Cyril) takes 7 damage to LA. 17 Armor remaining.
SRM 6 at Night Gyr E (WP-Cyril); needs 8, rolls 7 : misses.
SRM 6 at Night Gyr E (WP-Cyril); needs 8, rolls 10 : 2 missile(s) hit.
Night Gyr E (WP-Cyril) takes 2 damage to RA. 22 Armor remaining.
Night Gyr E (WP-Cyril) takes 2 damage to CT. 22 Armor remaining.
SRM 6 at Night Gyr E (WP-Cyril); needs 8, rolls 4 : misses.
SRM 6 at Night Gyr E (WP-Cyril); needs 8, rolls 11 : 3 missile(s) hit.
Night Gyr E (WP-Cyril) takes 2 damage to LA. 15 Armor remaining.
Night Gyr E (WP-Cyril) takes 2 damage to RA. 20 Armor remaining.
Night Gyr E (WP-Cyril) takes 2 damage to LT. 10 Armor remaining.

Weapons fire for Nova Cat MC-W (Pepsi-Wolf)
LB 20-X AC at Bane BE-LRM (WP-Cyril); needs 5, rolls 5 : 16 shot(s) hit.
Bane BE-LRM (WP-Cyril) takes 1 damage to RA.
1 damage transfers to RT.
Bane BE-LRM (WP-Cyril) takes 1 damage to RT.
1 damage transfers to CT.
Bane BE-LRM (WP-Cyril) takes 1 damage to CT. 40 Armor remaining.
Bane BE-LRM (WP-Cyril) takes 1 damage to CT. 39 Armor remaining.
Bane BE-LRM (WP-Cyril) takes 1 damage to CT. 38 Armor remaining.
Bane BE-LRM (WP-Cyril) takes 1 damage to CT. 37 Armor remaining.
Bane BE-LRM (WP-Cyril) takes 1 damage to LA. 24 Armor remaining.
Bane BE-LRM (WP-Cyril) takes 1 damage to CT. 36 Armor remaining.
Bane BE-LRM (WP-Cyril) takes 1 damage to LA. 23 Armor remaining.
Bane BE-LRM (WP-Cyril) takes 1 damage to RA.
1 damage transfers to RT.
Bane BE-LRM (WP-Cyril) takes 1 damage to RT.
1 damage transfers to CT.
Bane BE-LRM (WP-Cyril) takes 1 damage to CT. 35 Armor remaining.
Bane BE-LRM (WP-Cyril) takes 1 damage to LL. 35 Armor remaining.
Bane BE-LRM (WP-Cyril) takes 1 damage to LL. 34 Armor remaining.
Bane BE-LRM (WP-Cyril) takes 1 damage to RL. 41 Armor remaining.
Bane BE-LRM (WP-Cyril) takes 1 damage to LA. 22 Armor remaining.
Bane BE-LRM (WP-Cyril) takes 1 damage to RA.
1 damage transfers to RT.
Bane BE-LRM (WP-Cyril) takes 1 damage to RT.
1 damage transfers to CT.
Bane BE-LRM (WP-Cyril) takes 1 damage to CT. 34 Armor remaining.
Bane BE-LRM (WP-Cyril) takes 1 damage to LT. 30 Armor remaining.
Bane BE-LRM (WP-Cyril) takes 1 damage to LA. 21 Armor remaining.
Bane BE-LRM (WP-Cyril) takes 1 damage to LA. 20 Armor remaining.
LB 20-X AC at Bane BE-LRM (WP-Cyril); needs 5, rolls 7 : 12 shot(s) hit.
Bane BE-LRM (WP-Cyril) takes 1 damage to LT. 29 Armor remaining.
Bane BE-LRM (WP-Cyril) takes 1 damage to RL. 40 Armor remaining.
Bane BE-LRM (WP-Cyril) takes 1 damage to LA. 19 Armor remaining.
Bane BE-LRM (WP-Cyril) takes 1 damage to RL. 39 Armor remaining.
Bane BE-LRM (WP-Cyril) takes 1 damage to CT. 33 Armor remaining.
Bane BE-LRM (WP-Cyril) takes 1 damage to RL. 38 Armor remaining.
Bane BE-LRM (WP-Cyril) takes 1 damage to HD. 8 Armor remaining.
Pilot of Bane BE-LRM (WP-Cyril) "Legion" takes 1 damage.
Bane BE-LRM (WP-Cyril) takes 1 damage to RA.
1 damage transfers to RT.
Bane BE-LRM (WP-Cyril) takes 1 damage to RT.
1 damage transfers to CT.
Bane BE-LRM (WP-Cyril) takes 1 damage to CT. 32 Armor remaining.
Bane BE-LRM (WP-Cyril) takes 1 damage to LT. 28 Armor remaining.
Bane BE-LRM (WP-Cyril) takes 1 damage to CT. 31 Armor remaining.
Bane BE-LRM (WP-Cyril) takes 1 damage to LA. 18 Armor remaining.
Bane BE-LRM (WP-Cyril) takes 1 damage to HD. 7 Armor remaining.
Pilot of Bane BE-LRM (WP-Cyril) "Legion" takes 1 damage.
Streak SRM 6 at Bane BE-LRM (WP-Cyril); needs 6, rolls 8 : 6 missile(s) hit.
Bane BE-LRM (WP-Cyril) takes 2 damage to RL (critical). 36 Armor remaining.
Critical hit on RL. Roll is 8; 1 location.
<<<CRITICAL HIT>>> on Foot.
Bane BE-LRM (WP-Cyril) takes 2 damage to RA.
2 damage transfers to RT.
Bane BE-LRM (WP-Cyril) takes 2 damage to RT.
2 damage transfers to CT.
Bane BE-LRM (WP-Cyril) takes 2 damage to CT. 29 Armor remaining.
Bane BE-LRM (WP-Cyril) takes 2 damage to RL. 34 Armor remaining.
Bane BE-LRM (WP-Cyril) takes 2 damage to LA. 16 Armor remaining.
Bane BE-LRM (WP-Cyril) takes 2 damage to CT. 27 Armor remaining.
Bane BE-LRM (WP-Cyril) takes 2 damage to CT. 25 Armor remaining.
Streak SRM 6 at Bane BE-LRM (WP-Cyril); needs 6, rolls 10 : 6 missile(s) hit.
Bane BE-LRM (WP-Cyril) takes 2 damage to RL. 32 Armor remaining.
Bane BE-LRM (WP-Cyril) takes 2 damage to RL. 30 Armor remaining.
Bane BE-LRM (WP-Cyril) takes 2 damage to RT.
2 damage transfers to CT.
Bane BE-LRM (WP-Cyril) takes 2 damage to CT. 23 Armor remaining.
Bane BE-LRM (WP-Cyril) takes 2 damage to RA.
2 damage transfers to RT.
Bane BE-LRM (WP-Cyril) takes 2 damage to RT.
2 damage transfers to CT.
Bane BE-LRM (WP-Cyril) takes 2 damage to CT. 21 Armor remaining.
Bane BE-LRM (WP-Cyril) takes 2 damage to RA.
2 damage transfers to RT.
Bane BE-LRM (WP-Cyril) takes 2 damage to RT.
2 damage transfers to CT.
Bane BE-LRM (WP-Cyril) takes 2 damage to CT. 19 Armor remaining.
Bane BE-LRM (WP-Cyril) takes 2 damage to LA. 14 Armor remaining.

Timber Wolf S (WP-Cyril) must make 1 piloting skill roll(s) and automatically fails (55 damage +2, weight class modifier -1).
Timber Wolf S (WP-Cyril) falls on its left side, suffering 8 damage.
Timber Wolf S (WP-Cyril) takes 5 damage to LA. 12 Armor remaining.
Timber Wolf S (WP-Cyril) takes 3 damage to RT.
3 damage transfers to CT.
Timber Wolf S (WP-Cyril) takes 3 damage to CT. 19 Armor remaining.
Pilot of Timber Wolf S (WP-Cyril) "Legion" cannot avoid damage.
Pilot of Timber Wolf S (WP-Cyril) "Legion" takes 1 damage.
Pepsi-Wolf Ward
Ego homini Lupus

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Pepsi-Wolf
House Steiner Hauptmann
House Steiner Hauptmann
Posts: 549
Joined: Thu Jan 24, 2008 9:28 am
Location: San Diego
Contact:

Re: Very Bloody Match

Post by Pepsi-Wolf »

Heat Phase
-------------------
???? (????) gains ???? heat, sinks ???? heat and is now at ???? heat.
Summoner I (WP-Cyril) gains 42 heat, sinks 34 heat and is now at 8 heat.
Timber Wolf S (WP-Cyril) gains 30 heat, sinks 30 heat and is now at 49 heat.
Timber Wolf S (WP-Cyril) needs a 12+ to avoid inferno ammo explosion, rolls 6 : fails to avoid explosion.

*** SRM 6 (Clan) Inferno Ammo EXPLODES! 180 DAMAGE! ***
Timber Wolf S (WP-Cyril) takes 180 damage to LA. <<<SECTION DESTROYED>>>,
remaining 168 damage prevented by CASE.
Critical hit on LA. Roll is 8; 1 location.
<<<CRITICAL HIT>>> on Shoulder.
Pilot of Timber Wolf S (WP-Cyril) "Legion" takes 2 damage.
*** Timber Wolf S (WP-Cyril) DESTROYED by pilot death! *** Gains 30 heat and is now at 79 heat.
Timber Wolf S (WP-Cyril) needs a 8+ to avoid ammo explosion, rolls 6 : fails to avoid explosion.

*** SRM 6 (Clan) Inferno Ammo EXPLODES! 132 DAMAGE! ***
Timber Wolf S (WP-Cyril) takes 132 damage to LA.
remaining 132 damage prevented by CASE.
*** Timber Wolf S (WP-Cyril) PILOT BAKES TO DEATH! ***
Blood Asp B (Pepsi-Wolf) gains 31 heat, sinks 31 heat and is now at 0 heat.
Adding 5 heat from a fire...
Timber Wolf F (Pepsi-Wolf) gains 34 heat, sinks 38 heat and is now at 5 heat.
Timber Wolf S (Pepsi-Wolf) gains 32 heat, sinks 32 heat and is now at 0 heat.

End Phase
-------------------
Heavy smoke fills 0429!
Heavy smoke fills 0523!
Pepsi-Wolf Ward
Ego homini Lupus

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