Comparison shots from eight versions of MW2 (56kers beware)

In game screenshots of any of the MechWarrior 2 series.
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thecrankyhermit
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Re: Comparison shots from eight versions of MW2 (56kers beware)

Post by thecrankyhermit »

Just for the hell of it, here's a beautiful MW1 shot:
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Skyfaller
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Re: Comparison shots from eight versions of MW2 (56kers beware)

Post by Skyfaller »

Thanks, first time I see it. I didn't realize that version was in 3D.
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Col.Kell
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Re: Comparison shots from eight versions of MW2 (56kers beware)

Post by Col.Kell »

I wonder how hard it would be to mod MW1 :lol:
MechWarrior 2: 31stCC
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Skyfaller
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Re: Comparison shots from eight versions of MW2 (56kers beware)

Post by Skyfaller »

Some older Mech games are considered abandonware now:

BattleTech - The Crescent Hawk's Inception
BattleTech - The Crescent Hawks Revenge
MechWarrior

So, you can find out yourself about modding these games ... just kidding, aren't we?
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Jerad Gray
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Re: Comparison shots from eight versions of MW2 (56kers beware)

Post by Jerad Gray »

[/quote]by Skyfaller » Sun Feb 08, 2009 1:46 pm

Problems in Titanium Trilogy:


Incomplete Wireframe. Apparently, some weapons are not displayed in wireframe. The only way I can think of for fixing this is a new rendering engine and sim. More
Shortened music tracks. The game does not have a lot of copy protection, so you can create a new CD with the long tracks. This has been elaborated in other thread. More
Changed weapon stats. We could fix this, but what values would be right?

Don't know what other flaws see in Titanium.[/quote]
Don't forget that thermo optics is retarted in Titanium. It just changes the screen color, it doesn't actaully amplify anything.
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