Search found 19 matches

by CommanderHunter
Wed Aug 14, 2019 10:38 am
Forum: Modding & Development
Topic: MechWarrior 2 on Unity
Replies: 7
Views: 43843

Re: MechWarrior 2 on Unity

The problem is, the MW2 coding is so messy and confusing that it would be near impossible to reverse engineer it for Unity. SkyFaller probably went the farthest in terms of decoding the games and engines (although I’m sure he had plenty of help along the way), and of course it’s safe to say he’s don...
by CommanderHunter
Tue Aug 13, 2019 4:37 pm
Forum: Articles
Topic: EA to PC Gamers: “Install 3 times? Buy another copy”
Replies: 5
Views: 124872

Re: EA to PC Gamers: “Install 3 times? Buy another copy”

Uh... the last comment is over 5 years old.
by CommanderHunter
Tue Aug 13, 2019 4:33 pm
Forum: General Discussion
Topic: Dosbox server change
Replies: 13
Views: 243142

Re: Dosbox server change

If you’re talking about after changing it to 49002, trust me, we’ve played PLENTY of games.
by CommanderHunter
Sun May 19, 2019 7:04 pm
Forum: MechWarrior 2
Topic: Topographies of the missions/maps? Using them for MW5 modding
Replies: 1
Views: 6837

Re: Topographies of the missions/maps? Using them for MW5 modding

I'm pretty sure there's some 3D Mission Editors floating around (check Sarna.net) on the Internet.
by CommanderHunter
Sat May 11, 2019 7:50 pm
Forum: MechWarrior 2: Mercenaries
Topic: Titanium 8-bit(battlepack) error after completing a mission
Replies: 2
Views: 20684

Re: Titanium 8-bit(battlepack) error after completing a mission

Correction, I didn't read enough of your post, didn't see that you're playing Battlepack/8-bit Titanium, I thought you were playing the 16-bit bugfest. Sorry!


I've also tried to get Battlepack working properly, but to no avail. I'm still gonna try, though!
by CommanderHunter
Sat May 11, 2019 7:46 pm
Forum: MechWarrior 2: Mercenaries
Topic: Titanium 8-bit(battlepack) error after completing a mission
Replies: 2
Views: 20684

Re: Titanium 8-bit(battlepack) error after completing a mission

Greetings, MechWarrior! The Titanium Editions aren't really worth playing, as they are very, VERY buggy, poorly optimised, and overall just ugly.




I cannot help with this issue you are having, unfortunately. Good hunting!
by CommanderHunter
Tue May 07, 2019 1:50 pm
Forum: Screenshots
Topic: MechWarrior 2: Mercenaries 3D Enhanced Edition
Replies: 5
Views: 133300

Re: MechWarrior 2: Mercenaries 3D Enhanced Edition

Also, there were 1 or 2 little known hotfixes for 1.08 that mostly increased compatibility with other 3DFX Interactive cards not listed in the box for the 3DFX Interactive Edition.
by CommanderHunter
Tue May 07, 2019 1:49 pm
Forum: Screenshots
Topic: MechWarrior 2: Mercenaries 3D Enhanced Edition
Replies: 5
Views: 133300

Re: MechWarrior 2: Mercenaries 3D Enhanced Edition

The 3DFX Interactive Edition is actually the 1.08 D3D Beta version on a disc. This was the first version to include 3D acceleration. It was called the 3DFX edition because Activision used 3DFX interactive capable cards when testing it. It does not have dynamic salvage, 3D accelerated MercNet or 3DFX...
by CommanderHunter
Sat Apr 27, 2019 2:26 pm
Forum: Modding & Development
Topic: Adding a new clan to MechWarrior 2 intro screen
Replies: 58
Views: 2340690

Re: Adding a new clan to MechWarrior 2 intro screen

Hello, I must say that this is absolutely amazing work! Your dedication to this project over the years is quite inspiring. Anyone reading this topic, take heed of this person’s trials, tribulations and triumphs, as they may be useful for anyone making their own custom ‘Mechs in the future. I look fo...