Search found 1022 matches
- Sun Jun 29, 2008 11:53 pm
- Forum: Modding & Development
- Topic: Game Resolution
- Replies: 20
- Views: 36314
Re: Game Resolution
It's possible to patch Vesa480.dll in the same manner: 1AC0h: Horizontal resolution 1AC4h: Vertical resolution 2FFFh: Horizontal resolution minus one 3035h: Vertical resolution minus one 47EBh: Horizonal resolution minus one 48CBh, 4959h, 4970h: VESA mode number These are the minimal changes to brin...
- Sat Jun 28, 2008 9:42 am
- Forum: Modding & Development
- Topic: Game Resolution
- Replies: 20
- Views: 36314
Re: Game Resolution
I've attached a patcher that lets MW2 DOS run in other resolutions, but it doesn't quite work yet. For resolutions higher with more than 768 lines, the lines beyond the 768th are cut off. It works for resolution 800x600. The screenshots are OK, but what I see in the sim is incomplete. Here's the man...
- Sat Jun 28, 2008 3:46 am
- Forum: Modding & Development
- Topic: Game Resolution
- Replies: 20
- Views: 36314
Re: Game Resolution
The resolution is controlled by the file MW2SND.CFG for the DOS versions (31stCC, GBL and Mercs, all tested). It contains the file name of the DLL to choose the correct resolution: MCGA.DLL for 320x200 VESA480.DLL for 640x480 VESA768.DLL for 1024x768 If we decompiled the DLLs, we could create a new ...
- Sat Jun 28, 2008 12:15 am
- Forum: Downloads
- Topic: Mercenaries: Dropship
- Replies: 7
- Views: 22837
Re: Mercenaries: Dropship
Thanks for the testing and report.
- Wed Jun 25, 2008 2:37 pm
- Forum: Modding & Development
- Topic: Game Resolution
- Replies: 20
- Views: 36314
Re: Game Resolution
Alright, we defeated Turkey after a hard-fought match. They took the lead early in the game, but we overtook them in the second half. The game became very exciting again when they made the 2:2 in the 80. minute, but Germany scored another goal before the game ended after the regular 90 minutes. Now ...
- Wed Jun 25, 2008 11:41 am
- Forum: Modding & Development
- Topic: Game Resolution
- Replies: 20
- Views: 36314
Re: Game Resolution
Sorry, must've forgotten to hit the upload button ...
I'll post it after the soccer game Germany-Turkey.
I'll post it after the soccer game Germany-Turkey.
- Wed Jun 25, 2008 10:06 am
- Forum: Modding & Development
- Topic: Game Resolution
- Replies: 20
- Views: 36314
Re: Game Resolution
I've attached a tiny VESA testing tool I wrote about 13 years ago. Unfortunately, it is in German and no longer runs stable. However, you can start it, then press "g". It will present a list of graphics resolutions to test, and you may press 2-5 to display various test screens. The program...
- Wed Jun 25, 2008 7:49 am
- Forum: Modding & Development
- Topic: Game Resolution
- Replies: 20
- Views: 36314
Game Resolution
I know with the 3DFX emulators it is possible to change the screen resolution to anything you want. Köntzä's patch allows you to do the same for Mercs/Win. Are there any possibilities to play with higher resolutions? I suppose it's possible for MW2:31stCC/Win, but what about the DOS versions?
- Wed Jun 25, 2008 6:51 am
- Forum: MechVM
- Topic: Project Verify Format
- Replies: 3
- Views: 6637
Re: Project Verify Format
You can use the context menu in the file table of MechVM to export files.
Have Fun!
Have Fun!
- Wed Jun 25, 2008 6:09 am
- Forum: MechVM
- Topic: Project Verify Format
- Replies: 3
- Views: 6637
Re: Project Verify Format
BWD: These are *Binary *W*orld *F*iles. They describe and connect pretty much the entire sim. CPIT: Cockpits? WTB: Polygons for Mechs, mountains, vehicles, buildings. MGEO/MGI: Don't know. Might be related to mapping texture to geometry, but might be worthwhile to take a closer look MUS: I think the...