Search found 869 matches
- Fri Aug 21, 2009 10:47 am
- Forum: Mechs, Vehicles & Artwork
- Topic: Can I help?
- Replies: 24
- Views: 52353
Re: Can I help?
I like the shape of that mech. It seems like it would look good with the right textures.
- Thu Aug 20, 2009 5:44 pm
- Forum: Kell's Workshop
- Topic: "CANYON OF HEAVAN" NETMECH MAP ALPHA TESTING - PLAY IT NOW!
- Replies: 22
- Views: 65462
Re: "CANYON OF HEAVAN" NETMECH MAP ALPHA TESTING - PLAY IT NOW!
The soonest I can start again is on Saturday.
- Tue Aug 18, 2009 7:45 pm
- Forum: General Discussion
- Topic: Tell us about your avatar!
- Replies: 7
- Views: 14523
Re: Tell us about your avatar!
From the worlds best email signature ever:
- Tue Aug 18, 2009 6:01 pm
- Forum: Kell's Workshop
- Topic: "CANYON OF HEAVAN" NETMECH MAP ALPHA TESTING - PLAY IT NOW!
- Replies: 22
- Views: 65462
Re: "CANYON OF HEAVAN" NETMECH MAP ALPHA TESTING - PLAY IT NOW!
Gonna get to work on a revised map. But it may be slow work. I have started school, and so in addition to what I already had before, I have this too. >_<
But when I do have the free time, I'll be revising this. Again, it will take a while. Just be patient.
But when I do have the free time, I'll be revising this. Again, it will take a while. Just be patient.
- Sun Aug 16, 2009 9:18 pm
- Forum: Kell's Workshop
- Topic: "CANYON OF HEAVAN" NETMECH MAP ALPHA TESTING - PLAY IT NOW!
- Replies: 22
- Views: 65462
Re: "CANYON OF HEAVAN" NETMECH MAP ALPHA TESTING - PLAY IT NOW!
Thank you for your positive feedback np, and thanks for getting screenshots. The pallete issue I don't know how to resolve. Except maybe to use a stock PLT1 file thats already used in netmech. MMPD and I encountered the same thing when I tried to resurect the Galuzza mineshaft map. More for me to sa...
- Sun Aug 16, 2009 2:28 pm
- Forum: Kell's Workshop
- Topic: "CANYON OF HEAVAN" NETMECH MAP ALPHA TESTING - PLAY IT NOW!
- Replies: 22
- Views: 65462
Re: "CANYON OF HEAVAN" NETMECH MAP ALPHA TESTING - PLAY IT NOW!
Nevermind, figured it out. The map you replaced is not La Grave, but Setubal. :) :oops: Kell why don't you do the copying step in the batch file? copy *.bwd .. well.. I was a little rushed. But something I will do for a final release. Ok Kell we tried the map, very interesting and impressive, seems...
- Sun Aug 16, 2009 9:22 am
- Forum: Kell's Workshop
- Topic: "CANYON OF HEAVAN" NETMECH MAP ALPHA TESTING - PLAY IT NOW!
- Replies: 22
- Views: 65462
"CANYON OF HEAVAN" NETMECH MAP ALPHA TESTING - PLAY IT NOW!
Okay! The first ever custom Netmech DOS map is in alpha stage for testing! All who wish to try this little piece of history are open to play it. As originated from this thread , I have been developing a new ffa netmech map for online play. Although it may seem complete, I need confirmation; I need t...
- Sun Aug 16, 2009 7:58 am
- Forum: Mechs, Vehicles & Artwork
- Topic: Can I help?
- Replies: 24
- Views: 52353
Re: Can I help?
That is an awesome mech, YogSolthan. That looks so Mechwarrior 3 real. Nice job.
- Thu Aug 13, 2009 8:13 pm
- Forum: Screenshots
- Topic: 7 player FFA 8/13/09
- Replies: 7
- Views: 8500
Re: 7 player FFA 8/13/09
Lepidus, bluering, WildFire, Hegemon Chistu... I don't recognize any of these people. Makes me wonder what has been happining online these last several months I haven't been online.
- Wed Aug 12, 2009 7:37 am
- Forum: General Discussion
- Topic: Unseen mechs to return!
- Replies: 20
- Views: 20675
Re: Unseen mechs to return!
Oh, okay. Don't know what it stands for, but know what it means now.