MechWarrior 2 3D has no affiliation
with Activision and is just a one man non-profit
operation that focuses on what [I think] is still one of
the best multiplayer computer games ever released.
Additionally, the enhanced versions of MechWarrior 2
covered on my website are the source of fond memories for
many gamers, as they were some of the first games to
introduce people to real 3D acceleration on the PC and
Macintosh and doing it in a most impressive fashion. This
site began its life a few years back as a simple open
directory file archive for a handful of 3Dfx MechWarrior
2 screenshots, but has since grown to 40+ pages of HTML
covering all aspects of the hardware accelerated ports of
the MW2 series, including game features, product
availability, hardware compatibility & tweaking, web
links and hosting the unoffical MechWarrior 2 3D F.A.Q.
Hopefully this site will provide an interesting read for
fans of the MechWarrior series, as well as those
intersted in the evolution of 3D hardware accelerated
games. Thanks for stopping by... 
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Information
Sources:
The
information presented on the webpages of MechWarrior
2 3D was obtained through a combination of
first-hand ownership and.experience with all the
versions listed on these webpages and the
information contained within the accompanying
manuals. In addition, extensive online research
involving the examination of many archived USENET
posts back dating back to 1995 and the websites
of several computer system, video card and/or
video chipset manufacturers websites. Also
several computer gaming news and review sites
provided additional pieces of information.
I'd
like to thank the following people:
First,
Metaliman for providing ideas and
feedback that helped start this whole project.
Unfortunately, his mech piloting skills drew the
attention of out-worlders and he has since been
abducted and sent approximately 30,000 LV to the
galaxy core for interrogation....
First
of One for providing use of
his ATI 3D Rage Gallery (and for saving me from
having to buy an ATI Rage II based card...hehe),
for the many discussions on the MW2 Newsgroup that
helped motivate me to finish this page and for
keeping me up to date with new developments.
Thanks
to everyone at Bad
Karma and Maerlyn from NavAlpha for posting information
about my site and helping make people aware of
its existence.
Metaliman, 976-PAIN, Raizen, ATOM/Jinai, THoR, Marauder and all the others from
the GDL and House Kurita of the old Mech3League for giving me the honor
to train with the best of the best and for
tolerating my use of a Rifleman IIc in the Maze,
:P
Chacko
Sonny, producer of the MechWarrior 2 3D
accelerated versions. Not only was Chacko's
leadership responsible for the great MW2 3D
enhanced series, but he also personally answered
many questions on the series for me and allowed
the Q&A transcript to be posted on this
website. Thanks again Chacko!
Dan
Kegel for his work on NetMech, Mercnet and
for helping people out in the MW2 newsgroup on
his own time (Dan really helped reduce the
effects of Activision's corporate carelessness)
and updating us with info long after Activision
disappeared from the newsgroups.
Tim
Morten, JJ Franzen and the rest of the
MechWarrior 2 Team. These guys did a hell
of a job putting together a game that, in many
ways, still has not been surpassed 6+ years later
(considering the rapid pace of change in the
computer industry, that is more like 6000+ years
in the "real" world).
The
Rifleman IIC image on the mainpage was rendered
by me in 3D Studio Max using a mesh created by Hendrik Weise and available from the Mech Constructors Association.
Whoever
took the time to make those NetMech satellite
view maps that appear in my NetMech section. I
found them long ago and don't know from where
they originated. If you know who made them,
please let me know, so I can give
them proper credit.
Background
images, buttons, titles and other artwork are
originals made by me in Photshop 5.0x. All
screenshots are originals made using a
combination of printscreen, Snap3Dfx v1.1 &
v1.2, and HyperSnap-DX. Please do not use any
materials from this web site without receiving
prior consent from the webmaster.
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MechWarrior® 2 © 1996 Activision,
Inc. MechWarrior, BattleTech, BattleMech and 'Mech are
registered trademarks and NetMech is a trademark of FASA
CORPORATION © 1995-2001 FASA CORPORATION. All video card
brand names, product references, and logos are copyright
of there respective holders. Webpage design and artwork
(c) 1999-2001 by K. Lupinsky. All Rights Reserved. |