MW2 3D - Site Info


 

About this site
MechWarrior 2 3D has no affiliation with Activision and is just a one man non-profit operation that focuses on what [I think] is still one of the best multiplayer computer games ever released. Additionally, the enhanced versions of MechWarrior 2 covered on my website are the source of fond memories for many gamers, as they were some of the first games to introduce people to real 3D acceleration on the PC and Macintosh and doing it in a most impressive fashion. This site began its life a few years back as a simple open directory file archive for a handful of 3Dfx MechWarrior 2 screenshots, but has since grown to 40+ pages of HTML covering all aspects of the hardware accelerated ports of the MW2 series, including game features, product availability, hardware compatibility & tweaking, web links and hosting the unoffical MechWarrior 2 3D F.A.Q. Hopefully this site will provide an interesting read for fans of the MechWarrior series, as well as those intersted in the evolution of 3D hardware accelerated games. Thanks for stopping by...

Into the maze I go.....

       

Credits

Information Sources:

  • The information presented on the webpages of MechWarrior 2 3D was obtained through a combination of first-hand ownership and.experience with all the versions listed on these webpages and the information contained within the accompanying manuals. In addition, extensive online research involving the examination of many archived USENET posts back dating back to 1995 and the websites of several computer system, video card and/or video chipset manufacturers websites. Also several computer gaming news and review sites provided additional pieces of information.

I'd like to thank the following people:

  • First, Metaliman for providing ideas and feedback that helped start this whole project. Unfortunately, his mech piloting skills drew the attention of out-worlders and he has since been abducted and sent approximately 30,000 LV to the galaxy core for interrogation....

  • First of One for providing use of his ATI 3D Rage Gallery (and for saving me from having to buy an ATI Rage II based card...hehe), for the many discussions on the MW2 Newsgroup that helped motivate me to finish this page and for keeping me up to date with new developments.

  • Thanks to everyone at Bad Karma and Maerlyn from NavAlpha for posting information about my site and helping make people aware of its existence.

  • Metaliman, 976-PAIN, Raizen, ATOM/Jinai, THoR, Marauder and all the others from the GDL and House Kurita of the old Mech3League for giving me the honor to train with the best of the best and for tolerating my use of a Rifleman IIc in the Maze, :P

  • Chacko Sonny, producer of the MechWarrior 2 3D accelerated versions. Not only was Chacko's leadership responsible for the great MW2 3D enhanced series, but he also personally answered many questions on the series for me and allowed the Q&A transcript to be posted on this website. Thanks again Chacko!

  • Dan Kegel for his work on NetMech, Mercnet and for helping people out in the MW2 newsgroup on his own time (Dan really helped reduce the effects of Activision's corporate carelessness) and updating us with info long after Activision disappeared from the newsgroups.

  • Tim Morten, JJ Franzen and the rest of the MechWarrior 2 Team. These guys did a hell of a job putting together a game that, in many ways, still has not been surpassed 6+ years later (considering the rapid pace of change in the computer industry, that is more like 6000+ years in the "real" world).

  • The Rifleman IIC image on the mainpage was rendered by me in 3D Studio Max using a mesh created by Hendrik Weise and available from the Mech Constructors Association.

  • Whoever took the time to make those NetMech satellite view maps that appear in my NetMech section. I found them long ago and don't know from where they originated. If you know who made them, please let me know, so I can give them proper credit.

  • Background images, buttons, titles and other artwork are originals made by me in Photshop 5.0x. All screenshots are originals made using a combination of printscreen, Snap3Dfx v1.1 & v1.2, and HyperSnap-DX. Please do not use any materials from this web site without receiving prior consent from the webmaster.

Legal
MechWarrior® 2 © 1996 Activision, Inc. MechWarrior, BattleTech, BattleMech and 'Mech are registered trademarks and NetMech is a trademark of FASA CORPORATION © 1995-2001 FASA CORPORATION. All video card brand names, product references, and logos are copyright of there respective holders. Webpage design and artwork (c) 1999-2001 by K. Lupinsky. All Rights Reserved.

 


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